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Above is a mech part point sheet for designing your glorious robot. Youll notice its not Battletech standard, but that doesnt matter, this is for artistic purposes. When you design such a robot using their rules, you have to take into consideration ammo weight, heat sinks and armor, thats pretty much what Ive done. So, the numbers are made to incorporate. Some people may design a robot overblowing the point system, thats ok, but if you played it in Mechforce, itd be a tragic config, fit only for exploding next to someone. The main reason this point system exists is to give an artist balance to a robot. Youll see an example of an balanced/unbalanced robot in my gallery. [link] So, when you come around to making your glory bot, check out the simple draw page found here. [link] So, the rules are, you start with 28 points, subtract the weapon or object point weight till you end up with zero left. You can always leave some points, that just means your robot can move a lot quicker, run and fly faster. Speedy mech. Mind you, there is a lot more things which can be added, but I ran out of space, this is a pretty good start. Hope this helps!? |
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June 9, 2008
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Comments
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~InfinateSailorScouts
Gomen nasai to the end, I never needed a friend...like I do now.
T.a.T.u.
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The reasonable man adapts himself to the world. The unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable. - G. B. Shaw
Thank goodness I'm unreasonable
Cheers.
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H...Hello
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